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AFRIGRAPH
2001
ACM
15 years 7 months ago
A gesture processing framework for multimodal interaction in virtual reality
This article presents a gesture detection and analysis framework for modelling multimodal interactions. It is particulary designed for its use in Virtual Reality (VR) applications...
Marc Erich Latoschik
ECAI
2000
Springer
15 years 7 months ago
Learning Efficiently with Neural Networks: A Theoretical Comparison between Structured and Flat Representations
Abstract. We are interested in the relationship between learning efficiency and representation in the case of supervised neural networks for pattern classification trained by conti...
Marco Gori, Paolo Frasconi, Alessandro Sperduti
EURODAC
1995
IEEE
202views VHDL» more  EURODAC 1995»
15 years 7 months ago
Hardware-software co-synthesis of fault-tolerant real-time distributed embedded systems
Distributed systems are becoming a popular way of implementing many embedded computing applications, automotive control being a common and important example. Such embedded systems...
Santhanam Srinivasan, Niraj K. Jha
LICS
1997
IEEE
15 years 7 months ago
How Much Memory is Needed to Win Infinite Games?
We consider a class of infinite two-player games on finitely coloured graphs. Our main question is: given a winning condition, what is the inherent blow-up (additional memory) of ...
Stefan Dziembowski, Marcin Jurdzinski, Igor Waluki...
VISSYM
2007
15 years 6 months ago
Visualization of Uncertainty in Lattices to Support Decision-Making
Lattice graphs are used as underlying data structures in many statistical processing systems, including natural language processing. Lattices compactly represent multiple possible...
Christopher Collins, M. Sheelagh T. Carpendale, Ge...