In this paper, we present a novel adaptive visualization technique where the constituting polygons dynamically change their geometry and other visual attributes depending on user ...
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
Efficient energy and performance estimation of embedded software is a critical part of any system-level design flow. Macromodeling based estimation is an attempt to speed up estim...
The visualization techniques used in current software visualization frameworks make use of a limited set of graphical elements to highlight relevant aspects of a software system. ...
Human visual perception is able to recognize a wide range of targets under challenging conditions, but has limited throughput. Machine vision and automatic content analytics can p...
Jun Wang, Eric Pohlmeyer, Barbara Hanna, Yu-Gang J...