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» Rapid Early-Phase Virtual Integration
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AGS
2009
Springer
14 years 2 months ago
Pogamut 3 Can Assist Developers in Building AI (Not Only) for Their Videogame Agents
Many research projects oriented on control mechanisms of virtual agents in videogames have emerged in recent years. However, this boost has not been accompanied with the emergence ...
Jakub Gemrot, Rudolf Kadlec, Michal Bída, O...
SOSP
2005
ACM
14 years 4 months ago
THINC: a virtual display architecture for thin-client computing
Rapid improvements in network bandwidth, cost, and ubiquity combined with the security hazards and high total cost of ownership of personal computers have created a growing market...
Ricardo A. Baratto, Leonard N. Kim, Jason Nieh
ASPLOS
2006
ACM
14 years 1 months ago
Temporal search: detecting hidden malware timebombs with virtual machines
Worms, viruses, and other malware can be ticking bombs counting down to a specific time, when they might, for example, delete files or download new instructions from a public we...
Jedidiah R. Crandall, Gary Wassermann, Daniela A. ...
ISSRE
2010
IEEE
13 years 5 months ago
Automating System Tests Using Declarative Virtual Machines
—Automated regression test suites are an essential software engineering practice: they provide developers with rapid feedback on the impact of changes to a system’s source code...
Sander van der Burg, Eelco Dolstra
CHI
1995
ACM
13 years 11 months ago
Bricks: Laying the Foundations for Graspable User Interfaces
We introduce the concept of Graspable User Interfaces that allow direct control of electronic or virtual objects through physical handles for control. These physical artifacts, wh...
George W. Fitzmaurice, Hiroshi Ishii, William Buxt...