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» Rapid Prototyping of Embedded Hardware Software Systems
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HIPEAC
2005
Springer
14 years 2 months ago
A Single (Unified) Shader GPU Microarchitecture for Embedded Systems
We present and evaluate the TILA-rin GPU microarchitecture for embedded systems using the ATTILA GPU simulation framework. We use a trace from an execution of the Unreal Tournament...
Victor Moya Del Barrio, Carlos González, Jo...
CODES
2006
IEEE
14 years 3 months ago
TLM/network design space exploration for networked embedded systems
This paper presents a methodology to combine Transaction Level Modeling and System/Network co-simulation for the design of networked embedded systems. As a result, a new design di...
Nicola Bombieri, Franco Fummi, Davide Quaglia
CODES
2009
IEEE
14 years 4 months ago
Exploiting data-redundancy in reliability-aware networked embedded system design
This paper presents a system-level design methodology for networked embedded systems that exploits existing data-redundancy to increase their reliability. The presented approach n...
Martin Lukasiewycz, Michael Glaß, Jürge...
CODES
2004
IEEE
14 years 1 months ago
RTOS-centric hardware/software cosimulator for embedded system design
This paper presents an RTOS-centric hardwareisoftware cosimulator which we have developed for embedded system design. One of the most remarkable features in our cosimulator is tha...
Shinya Honda, Takayuki Wakabayashi, Hiroyuki Tomiy...
CODES
2006
IEEE
14 years 3 months ago
A formal approach to robustness maximization of complex heterogeneous embedded systems
Embedded system optimization typically considers objectives such as cost, timing, buffer sizes and power consumption. Robustness criteria, i.e. sensitivity of the system to variat...
Arne Hamann, Razvan Racu, Rolf Ernst