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» Rapid part-based 3D modeling
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ISMAR
2005
IEEE
14 years 3 months ago
A Pipeline for Rapidly Incorporating Real Objects into a Mixed Environment
A method is presented to rapidly incorporate real objects into virtual environments using laser scanned 3D models with color-based marker tracking. Both the real objects and their...
Xiyong Wang, Aaron Kotranza, John Quarles, Benjami...
GRAPHICSINTERFACE
2003
13 years 11 months ago
Interactive Point-based Modeling of Complex Objects from Images
Modeling complex realistic objects is a difficult and time consuming process. Nevertheless, with improvements in rendering speed and quality, more and more applications require s...
Pierre Poulin, Marc Stamminger, François Du...
AVI
2004
13 years 11 months ago
Temporal Thumbnails: rapid visualization of time-based viewing data
We introduce the concept of the Temporal Thumbnail, used to quickly convey information about the amount of time spent viewing specific areas of a virtual 3D model. Temporal Thumbn...
Michael Tsang, Nigel Morris, Ravin Balakrishnan
ECCV
2006
Springer
14 years 11 months ago
Tracking Dynamic Near-Regular Texture Under Occlusion and Rapid Movements
We present a dynamic near-regular texture (NRT) tracking algorithm nested in a lattice-based Markov-Random-Field (MRF) model of a 3D spatiotemporal space. One basic observation use...
Wen-Chieh Lin, Yanxi Liu
DAGM
2005
Springer
14 years 3 months ago
Cluster-Based Point Cloud Analysis for Rapid Scene Interpretation
A histogram-based method for the interpretation of three-dimensional (3D) point clouds is introduced, where point clouds represent the surface of a scene of multiple objects and ba...
Eric Wahl, Gerd Hirzinger