Microarray experiments are characterized by a massive amount of data, usually in the form of an image. Based on the nature of microarray images, we consider the microarray in term...
In this paper, we present a method to speed up video encoding of GPU rendered 3D scenes, which is particularly suited for the efficient and low-delay encoding of 3D game output as...
In this paper a new very low bit rate scalable encoding principle is presented. It is based on hierarchical triangular mesh encoding combined with triangle based DCT coding. Affin...
This paper introduces a novel method of visual learning based on Genetic Programming, which evolves a population of individuals (image analysis programs) that process attributed v...
In this paper, we propose new sampling schemes for classes of 2-D signals with finite rate of innovation (FRI). In particular, we consider sets of 2-D Diracs and bilevel polygons....