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CVPR
2005
IEEE
14 years 10 months ago
Active Polyhedron: Surface Evolution Theory Applied to Deformable Meshes
This paper presents a novel 3D deformable surface that we call an active polyhedron. Rooted in surface evolution theory, an active polyhedron is a polyhedral surface whose vertice...
Gregory G. Slabaugh, Gozde B. Unal
GRAPHITE
2006
ACM
14 years 2 months ago
GPU-based rendering of sparse low-degree implicit surfaces
Implicit surface is a well-known surface representation. Geometric details of an object can be represented using less surface primitives than other representations such as polygon...
Takashi Kanai, Yutaka Ohtake, Hiroaki Kawata, Kiwa...
SIGGRAPH
1991
ACM
14 years 6 days ago
Convolution surfaces
Smoothly blended articulated models are often difficult to construct using current techniques. Our solution in this paper is to extend the surfaces introduced by Blinn [Blinn 1982...
Jules Bloomenthal, Ken Shoemake
TVCG
1998
102views more  TVCG 1998»
13 years 8 months ago
Ray-Tracing Triangular Trimmed Free-Form Surfaces
This paper presents a new approach to rendering triangular algebraic free form surfaces. A hierarchical subdivision of the surface with associated tight bounding volumes provides ...
Wolfgang Stürzlinger
VC
2010
150views more  VC 2010»
13 years 7 months ago
Reconstruction of B-spline skinning surface from generalized cylinder mesh
We propose a novel method to reconstruct B-spline surfaces from generalized cylindrical meshes by skinning. Skinning is a well known surface creation technique and has been used i...
Ken Yano, Koichi Harada