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TOG
2002
153views more  TOG 2002»
13 years 8 months ago
Octree textures
Texturing using a set of two dimensional image maps is an established and widespread practice. However, it has many limitations. Parameterizing a model in texture space can be ver...
David Benson, Joel Davis
COMPGEOM
1999
ACM
14 years 1 months ago
Folding Flat Silhouettes and Wrapping Polyhedral Packages: New Results in Computational Origami
We show a remarkable fact about folding paper: From a single rectangular sheet of paper, one can fold it into a flat origami that takes the (scaled) shape of any connected polygo...
Erik D. Demaine, Martin L. Demaine, Joseph S. B. M...
SIGGRAPH
1999
ACM
14 years 29 days ago
Teddy: A Sketching Interface for 3D Freeform Design
We present a sketching interface for quickly and easily designing freeform models such as stuffed animals and other rotund objects. The user draws several 2D freeform strokes inte...
Takeo Igarashi, Satoshi Matsuoka, Hidehiko Tanaka
NPAR
2000
ACM
14 years 1 months ago
Line direction matters: an argument for the use of principal directions in 3D line drawings
While many factors contribute to shape perception, psychological research indicates that the direction of lines on the surface may have an important influence. This is especially ...
Ahna Girshick, Victoria Interrante, Steven Haker, ...
ICIP
2007
IEEE
14 years 10 months ago
Fast and High Resolution 3D Face Scanning
In this work, we present a framework to capture 3D models of faces in high resolutions with low computational load. The system captures only two pictures of the face, one illumina...
Philipp Fechteler, Peter Eisert, Jürgen Rurai...