We propose a view-dependent adaptive subdivision algorithm for rendering parametric surfaces on parallel hardware. Our framework allows us to bound the screen space error of a pie...
Christian Eisenacher, Quirin Meyer, Charles T. Loo...
While existing methods for 3D surface approximation use local geometric properties, we propose that more intuitive results can be obtained by considering global shape properties s...
A well-known method of estimating the length of a parametric curve in Rd is to sample some points from it and compute the length of the polygon passing through them. In this paper...
Michael S. Floater, Atgeirr F. Rasmussen, Ulrich R...
We present a new algorithm for simplifying the shape of 3D objects by manipulating their medial axis transform (MAT). From an unorganized set of boundary points, our algorithm com...
This paper describes a method to recover scene geometry from the second-bounce of light transport. We show that form factors (up to a scaling ambiguity) can be derived from the sec...