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» Reachability in Stochastic Timed Games
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ISSTA
2004
ACM
14 years 26 days ago
Optimal strategies for testing nondeterministic systems
This paper deals with testing of nondeterministic software systems. We assume that a model of the nondeterministic system is given by a directed graph with two kind of vertices: s...
Lev Nachmanson, Margus Veanes, Wolfram Schulte, Ni...
FOSSACS
2009
Springer
14 years 2 months ago
Facets of Synthesis: Revisiting Church's Problem
In this essay we discuss the origin, central results, and some perspectives of algorithmic synthesis of nonterminating reactive programs. We recall the fundamental questions raised...
Wolfgang Thomas
DIALM
2003
ACM
175views Algorithms» more  DIALM 2003»
14 years 21 days ago
Equilibria in topology control games for ad hoc networks
We study topology control problems in ad hoc networks, where network nodes get to choose their power levels in order to ensure desired connectivity properties. Unlike most other w...
Stephan Eidenbenz, V. S. Anil Kumar, Sibylle Zust
HYBRID
2007
Springer
14 years 1 months ago
Symbolic Analysis for GSMP Models with One Stateful Clock
We consider the problem of verifying reachability properties of stochastic real-time systems modeled as generalized semi-Markov processes (GSMPs). The standard simulation-based tec...
Mikhail Bernadsky, Rajeev Alur
ICRA
2005
IEEE
111views Robotics» more  ICRA 2005»
14 years 1 months ago
Game Theoretic Control for Robot Teams
— In the real world, noisy sensors and limited communication make it difficult for robot teams to coordinate in tightly coupled tasks. Team members cannot simply apply single-ro...
Rosemary Emery-Montemerlo, Geoffrey J. Gordon, Jef...