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IANDC
2007
152views more  IANDC 2007»
13 years 7 months ago
The reactive simulatability (RSIM) framework for asynchronous systems
We define reactive simulatability for general asynchronous systems. Roughly, simulatability means that a real system implements an ideal system (specification) in a way that pre...
Michael Backes, Birgit Pfitzmann, Michael Waidner
FUIN
2010
136views more  FUIN 2010»
13 years 5 months ago
Modeling Biology using Generic Reactive Animation
Abstract. Complex biological systems involve incorporated behaviors of numerous processes, mechanisms and objects. However, experimental analysis, by its nature, divides biological...
Yaki Setty, Irun R. Cohen, David Harel
TMC
2010
210views more  TMC 2010»
13 years 6 months ago
Exploiting Reactive Mobility for Collaborative Target Detection in Wireless Sensor Networks
—Recent years have witnessed the deployments of wireless sensor networks in a class of mission-critical applications such as object detection and tracking. These applications oft...
Rui Tan, Guoliang Xing, Jianping Wang, Hing-Cheung...
ACSC
2006
IEEE
14 years 1 months ago
CASO: a framework for dealing with objectives in a constraint-based extension to AgentSpeak(L)
Incorporating constraints into a reactive BDI agent programming language can lead to better expressive capabilities as well as more efficient computation (in some instances). More...
Aniruddha Dasgupta, Aditya K. Ghose
CSL
2006
Springer
13 years 11 months ago
Solving Games Without Determinization
The synthesis of reactive systems requires the solution of two-player games on graphs with -regular objectives. When the objective is specified by a linear temporal logic formula o...
Thomas A. Henzinger, Nir Piterman