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CSL
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Automated Reasoning
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CSL 2006
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Solving Games Without Determinization
14 years 4 months ago
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The synthesis of reactive systems requires the solution of two-player games on graphs with -regular objectives. When the objective is specified by a linear temporal logic formula or nondeterministic B
Thomas A. Henzinger, Nir Piterman
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Automated Reasoning
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Nondeterministic Parity Automaton
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22 Aug 2010
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22 Aug 2010
Type
Conference
Year
2006
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CSL
Authors
Thomas A. Henzinger, Nir Piterman
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