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ROBOCUP
2000
Springer
120views Robotics» more  ROBOCUP 2000»
13 years 12 months ago
Towards a Logical Approach for Soccer Agents Engineering
Building agents for a scenario such as the RoboCup simulation league requires not only methodologies for implementing high-level complex behavior, but also the careful and efficien...
Jan Murray, Oliver Obst, Frieder Stolzenburg
DAC
1995
ACM
13 years 12 months ago
Synthesis of Software Programs for Embedded Control Applications
— Software components for embedded reactive real-time applications must satisfy tight code size and runtime constraints. Cooperating finite state machines provide a convenient i...
Massimiliano Chiodo, Paolo Giusto, Attila Jurecska...
IJCAI
2007
13 years 9 months ago
Learning Policies for Embodied Virtual Agents through Demonstration
Although many powerful AI and machine learning techniques exist, it remains difficult to quickly create AI for embodied virtual agents that produces visually lifelike behavior. T...
Jonathan Dinerstein, Parris K. Egbert, Dan Ventura
MODELLIERUNG
2004
13 years 9 months ago
CASE Support and Model-Based Development
ion from the implementation they use. Some tools rather consequently use this abstract model; others at least partly keep the implementational view, modeling components, e.g., by o...
Bernhard Schätz, Jan Romberg, Oscar Slotosch,...
TAAS
2008
125views more  TAAS 2008»
13 years 8 months ago
Agile dynamic provisioning of multi-tier Internet applications
Dynamic capacity provisioning is a useful technique for handling the multi-time-scale variations seen in Internet workloads. In this paper, we propose a novel dynamic provisioning...
Bhuvan Urgaonkar, Prashant J. Shenoy, Abhishek Cha...