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» Real Illumination from Virtual Environments
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VRML
1999
ACM
13 years 12 months ago
Staging the Space of Mixed Reality - Reconsidering the Concept of a Multi User Environment
This paper presents our work and research findings on developing the concept of a multi-user shared environment for culture, performance, art and entertainment. It introduces arti...
Wolfgang Strauss, Monika Fleischmann, Mette Thomse...
PRESENCE
2006
102views more  PRESENCE 2006»
13 years 7 months ago
The Usability of Collaborative Virtual Environments and Methods for the Analysis of Interaction
This paper describes two methods for analyzing interactions in collaborative virtual environments (CVEs): one whereby quantitative data are captured, interaction is categorized in...
Ralph Schroeder, Ilona Heldal, Jolanda G. Tromp
VR
2010
IEEE
146views Virtual Reality» more  VR 2010»
13 years 6 months ago
Streaming 3D shape deformations in collaborative virtual environment
Collaborative virtual environment has been limited on static or rigid 3D models, due to the difficulties of real-time streaming of large amounts of data that is required to descri...
Ziying Tang, Guodong Rong, Xiaohu Guo, B. Prabhaka...
ISER
2000
Springer
112views Robotics» more  ISER 2000»
13 years 11 months ago
Simulation and Experimental Evaluation of Complete Sensor-Based Coverage in Rectilinear Environments
: Although sensor-based coverage is a skill which is applicable to a variety of robot tasks, its implementation has so far been limited, mostly by the physical limitations of tradi...
Zack J. Butler, Alfred A. Rizzi, Ralph L. Hollis
ACCV
1998
Springer
13 years 12 months ago
Image-Based Geometrically-Correct Photorealistic Scene/Object Modeling (IBPhM): A Review
There are emerging interests from both computer vision and computer graphics communities in obtaining photorealistic modeling of a scene or an object from real images. This paper p...
Zhengyou Zhang