In this paper we present an interactive texture-based technique for visualizing three-dimensional vector fields. The goal of the algorithm is to provide a general volume renderin...
We present a new model of interactive audio for entertainment and communication. A new device called the DJammer and its associated technologies are described. The DJammer introdu...
Talking virtual characters are graphical simulations of real or imaginary persons capable of human-like behaviour, most importantly talking and gesturing. Coupled with artificial ...
Previously, we developed a method and a distributed platform for the re-engineering of applications by adding cooperation. The goal was to supply a way of communication based on t...
We introduce gesture controllers, a method for animating the body language of avatars engaged in live spoken conversation. A gesture controller is an optimal-policy controller tha...
Sergey Levine, Philipp Krähenbühl, Sebastian Thr...