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SI3D
1995
ACM
13 years 11 months ago
Real-Time Programmable Shading
One of the main techniques used by software renderers to produce stunningly realistic images is programmable shading—executing an arbitrarily complex program to compute the colo...
Anselmo Lastra, Steven Molnar, Marc Olano, Yulan W...
TKDE
2011
150views more  TKDE 2011»
13 years 3 months ago
Estimating and Enhancing Real-Time Data Service Delays: Control-Theoretic Approaches
—It is essential to process real-time data service requests such as stock quotes and trade transactions in a timely manner using fresh data, which represent the current real worl...
Kyoung-Don Kang, Yan Zhou, Jisu Oh
TKDE
2002
112views more  TKDE 2002»
13 years 7 months ago
Multiversion Locking Protocol with Freezing for Secure Real-Time Database Systems
Database systems for real-time applications must satisfy timing constraints associated with transactions. Typically, a timing constraint is expressed in the form of a deadline and ...
Chanjung Park, Seog Park, Sang Hyuk Son
CVPR
2005
IEEE
14 years 10 months ago
A Projector-Camera System with Real-Time Photometric Adaptation for Dynamic Environments
Projection systems can be used to implement augmented reality, as well as to create both displays and interfaces on ordinary surfaces. Ordinary surfaces have varying reflectance, ...
Kensaku Fujii, Michael D. Grossberg, Shree K. Naya...
DATE
1999
IEEE
172views Hardware» more  DATE 1999»
14 years 12 days ago
An Object-Based Executable Model for Simulation of Real-Time Hw/Sw Systems
This paper describes a simulation technique for RealTime Hw/Sw systems based on an object executable model. It allows designers to seamlessly estimate and verify their solutions f...
Olivier Pasquier, Jean Paul Calvez