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» Real Time Rendering of Expensive Small Environments
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RTCSA
2009
IEEE
14 years 2 months ago
Dynamic Thermal and Timeliness Guarantees for Distributed Real-Time Embedded Systems
Distributed real-time embedded systems have stringent requirements for key performance properties, such as endto-end timeliness and reliability, in order to operate properly. In r...
Xing Fu, Xiaorui Wang, Eric Puster
CGI
2004
IEEE
13 years 11 months ago
Exploiting Temporal Coherence in Final Gathering for Dynamic Scenes
Efficient global illumination computation in dynamically changing environments is an important practical problem. In high-quality animation rendering costly "final gathering&...
Takehiro Tawara, Karol Myszkowski, Hans-Peter Seid...
JGTOOLS
2008
189views more  JGTOOLS 2008»
13 years 7 months ago
Subtractive Shadows: A Flexible Framework for Shadow Level of Detail
Abstract. We explore the implications of reversing the process of shadow computation for real-time applications that model complex reflectance and lighting (such as that specified ...
Christopher DeCoro, Szymon Rusinkiewicz
JFR
2007
144views more  JFR 2007»
13 years 7 months ago
Real-Time SLAM with Octree Evidence Grids for Exploration in Underwater Tunnels
We describe a Simultaneous Localization and Mapping (SLAM) method for a hovering underwater vehicle that will explore underwater caves and tunnels, a true three dimensional (3D) e...
Nathaniel Fairfield, George Kantor, David Wettergr...
MM
2003
ACM
133views Multimedia» more  MM 2003»
14 years 22 days ago
Real-time compression for dynamic 3D environments
The goal of tele-immersion has long been to enable people at remote locations to share a sense of presence. A tele-immersion system acquires the 3D representation of a collaborato...
Sang-Uok Kum, Ketan Mayer-Patel, Henry Fuchs