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» Real Time Rendering of Expensive Small Environments
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ICONS
2008
IEEE
14 years 1 months ago
An Efficient Hardware Implementation of the Tate Pairing in Characteristic Three
DL systems with bilinear structure recently became an important base for cryptographic protocols such as identity-based encryption (IBE). Since the main computational task is the ...
Giray Kömürcü, Erkay Savas
SIGMOD
1999
ACM
181views Database» more  SIGMOD 1999»
13 years 11 months ago
Approximate Computation of Multidimensional Aggregates of Sparse Data Using Wavelets
Computing multidimensional aggregates in high dimensions is a performance bottleneck for many OLAP applications. Obtaining the exact answer to an aggregation query can be prohibit...
Jeffrey Scott Vitter, Min Wang
VIS
2004
IEEE
163views Visualization» more  VIS 2004»
14 years 8 months ago
Dispersion Simulation and Visualization For Urban Security
We present a system for simulating and visualizing the propagation of dispersive contaminants with an application to urban security. In particular, we simulate airborne contaminan...
Arie E. Kaufman, Feng Qiu, Haik Lorenz, Jianning W...
ICIAP
2003
ACM
14 years 7 months ago
Olympus: an ambient intelligence architecture on the verge of reality
This paper presents Olympus, a modular processing architecture for a distributed ambient intelligence. The system is aimed at detailed reporting of people wandering and gesturing ...
F. Bertamini, Roberto Brunelli, Oswald Lanz, A. Ro...
CGVR
2006
13 years 9 months ago
Real-time Computation of Area Shadows - A Geometrical Algorithm
The computation of soft shadows created by area light sources is a well-known problem in computer graphics. Due to the complexity of the problem, soft shadows commonly are generat...
Michael Boehl, Wolfgang Stürzlinger