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» Real Time Rendering of Expensive Small Environments
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TVCG
2008
145views more  TVCG 2008»
13 years 7 months ago
Advances in the Dynallax Solid-State Dynamic Parallax Barrier Autostereoscopic Visualization Display System
A solid-state dynamic parallax barrier autostereoscopic display mitigates some of the restrictions present in static barrier systems such as fixed view-distance range, slow respons...
Tom Peterka, Robert Kooima, Daniel J. Sandin, Andr...
SMA
2009
ACM
223views Solid Modeling» more  SMA 2009»
14 years 2 months ago
Particle-based forecast mechanism for continuous collision detection in deformable environments
Collision detection in geometrically complex scenes is crucial in physical simulations and real time applications. Works based on spatial hierarchical structures have been propose...
Thomas Jund, David Cazier, Jean-François Du...
TIP
2010
147views more  TIP 2010»
13 years 2 months ago
Deform PF-MT: Particle Filter With Mode Tracker for Tracking Nonaffine Contour Deformations
We propose algorithms for tracking the boundary contour of a deforming object from an image sequence, when the nonaffine (local) deformation over consecutive frames is large and th...
Namrata Vaswani, Yogesh Rathi, Anthony J. Yezzi, A...
AAAI
2011
12 years 7 months ago
A Switching Planner for Combined Task and Observation Planning
From an automated planning perspective the problem of practical mobile robot control in realistic environments poses many important and contrary challenges. On the one hand, the p...
Moritz Göbelbecker, Charles Gretton, Richard ...
ICCV
2003
IEEE
14 years 9 months ago
A Novel Approach For Texture Shape Recovery
In vision and graphics, there is a sustained interest in capturing accurate 3D shape with various scanning devices. However, the resulting geometric representation is only part of...
Jing Wang 0008, Kristin J. Dana