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» Real Time Rendering of Expensive Small Environments
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ICVS
2003
Springer
14 years 20 days ago
A Software Architecture for Distributed Visual Tracking in a Global Vision Localization System
The paper considers detecting and tracking multiple moving objects in real time by a multiagent active vision system. The main objective of the envisioned system is to maintain an ...
Sinisa Segvic, Slobodan Ribaric
VR
2002
IEEE
133views Virtual Reality» more  VR 2002»
13 years 7 months ago
Distributed Display Approach Using PHMD with Infrared Camera
The aim of this study is to explore the feasibility of multiple display environment technology in the real world. In this paper, the wearable projector, with an infrared camera an...
Ryugo Kijima, Kenji Haza, Yoshihiro Tada, Takeo Oj...
EUROGRAPHICS
2010
Eurographics
14 years 4 months ago
HCCMeshes: Hierarchical-Culling oriented Compact Meshes
Hierarchical culling is a key acceleration technique used to efficiently handle massive models for ray tracing, collision detection, etc. To support such hierarchical culling, bo...
Tae-Joon Kim, Yongyoung Byun, Yongjin Kim, Bochang...
SBCCI
2004
ACM
111views VLSI» more  SBCCI 2004»
14 years 27 days ago
A partial reconfigurable architecture for controllers based on Petri nets
Digital Control System in the industry has been used in most of the applications based on expensive Programmable Logical Controllers (PLC). These Systems are, in general, highly c...
Paulo Sérgio B. do Nascimento, Paulo Romero...
ICDM
2009
IEEE
92views Data Mining» more  ICDM 2009»
13 years 5 months ago
Semi-supervised Multi-task Learning with Task Regularizations
Multi-task learning refers to the learning problem of performing inference by jointly considering multiple related tasks. There have already been many research efforts on supervise...
Fei Wang, Xin Wang, Tao Li