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» Real World Routing Using Virtual World Information
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FLAIRS
2007
13 years 10 months ago
Probabilistic Task Content Modeling for Episodic Textual Narratives
Episodic knowledge is often stored in the form of textual narratives written in natural language. However, a large repository of such narratives will contain both repetitive and n...
Eni Mustafaraj, Martin Hoof, Bernd Freisleben
BIRTHDAY
2009
Springer
13 years 5 months ago
Some Notes on Models and Modelling
Analytical models are a fundamental tool in the development of computer-based systems of every kind: their essential purpose is to support human understanding and reasoning in deve...
Michael Jackson
CGI
2004
IEEE
13 years 11 months ago
Physically-Based Simulation of Objects Represented by Surface Meshes
Objects and scenes in virtual worlds such as 3-d computer games are typically represented by polygonal surface meshes. On the other hand, physically-based simulations of deformati...
Matthias Müller, Matthias Teschner, Markus H....
MDM
2004
Springer
147views Communications» more  MDM 2004»
14 years 27 days ago
Mobile Agents: Can They Assist with Context Awareness?
This position paper argues that the mobile agents paradigm is a useful and important technology enabling pervasive and ubiquitous computing. Context awareness drives adaptability ...
Arkady B. Zaslavsky
AAAI
2010
13 years 9 months ago
G-Optimal Design with Laplacian Regularization
In many real world applications, labeled data are usually expensive to get, while there may be a large amount of unlabeled data. To reduce the labeling cost, active learning attem...
Chun Chen, Zhengguang Chen, Jiajun Bu, Can Wang, L...