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DIGITALCITIES
2003
Springer
14 years 25 days ago
Visualizing Social Patterns in Virtual Environments on a Local and Global Scale
Today a wide variety of virtual worlds, cities, gaming environments etc. exist and become part of life of their human inhabitants. However, our understanding on how technology infl...
Katy Börner, Shashikant Penumarthy, Bonnie Je...
APGV
2010
ACM
301views Visualization» more  APGV 2010»
13 years 10 months ago
Egocentric distance judgments in a large screen display immersive virtual environment
People underestimate egocentric distances in head-mounted display virtual environments, as compared to estimates done in the real world. Our work investigates whether distances ar...
Ivelina V. Alexandrova, Paolina T. Teneva, Stephan...
WSCG
2001
104views more  WSCG 2001»
13 years 9 months ago
Virtual Environment for Cooperative Assistance in Teleoperation
- In order to help the user to accomplish a task, teleoperation systems have to integrate different tools such as visualization, divers interaction devices, planning tools, etc......
Olivier Heguy, Nancy Rodriguez, Hervé Luga,...
ICCHP
2004
Springer
14 years 1 months ago
proXimity: Ad-Hoc Networks for Enhanced Mobility
David tries not to use unfamiliar trains and buses, he doesn’t travel to places he doesn’t know, and he doesn’t travel in unusual environments without a companion. David is v...
Simon Harper, Stephen Pettitt, Carole A. Goble
CSCW
2002
ACM
13 years 7 months ago
Collaboration as an Activity Coordinating with Pseudo-Collective Objects
A coalition is a collaborative pattern in which people must work together to accomplish a task, but where organizational constraints stand in the way of their making use of the co...
David Zager