Real world sounds often exhibit non-stationary spectral characteristics such as those produced by a harpsichord or a guitar. The classical Non-negative Matrix Factorization (NMF) ...
Several experiments have provided evidence that ego-centric distances are perceived as compressed in immersive virtual environments relative to the real world. The principal facto...
Frank Steinicke, Gerd Bruder, Klaus Hinrichs, Mark...
We improve the promising Colour by Correlation method for computational colour constancy by modifying it to work in a three dimensional colour space. The previous version of the al...
Although graphical user interfaces started as imitations of the physical world, many interaction techniques have since been invented that are not available in the real world. This...
Jun Rekimoto, Takaaki Ishizawa, Carsten Schwesig, ...
We propose location-mediated service coordination in ubiquitous computing. In the coordination, middle agents determine bestmatched services for a user by considering the user’s...