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RA
2003
135views Robotics» more  RA 2003»
13 years 11 months ago
Behavioural Cloning and Robot Control
Behavioural cloning is a method by which a machine learns control skills through observing what a human controller would do in a certain set of circumstances. More specifically, t...
Claire D'Este, Mark O'Sullivan, Nicholas Hannah
AAAI
1998
13 years 11 months ago
Optimal 2D Model Matching Using a Messy Genetic Algorithm
A Messy Genetic Algorithm is customized toflnd'optimal many-to-many matches for 2D line segment models. The Messy GA is a variant upon the Standard Genetic Algorithm in which...
J. Ross Beveridge
AAAI
1998
13 years 11 months ago
Opponent Modeling in Poker
Poker is an interesting test-bed for artificial intelligence research. It is a game of imperfect knowledge, where multiple competing agents must deal with risk management, agent m...
Darse Billings, Denis Papp, Jonathan Schaeffer, Du...
AAAI
1998
13 years 11 months ago
Design Principles for Intelligent Environments
This paper describes design criteria for creating highly embedded, interactive spaces that we call Intelligent Environments. The motivation for building these systems is to bring ...
Michael H. Coen
AIPS
1998
13 years 11 months ago
Planning, Execution and Learning in a Robotic Agent
This paper presents the complete integrated planning, executing and learning robotic agent Rogue. We describe Rogue's task planner that interleaves high-level task planning w...
Karen Zita Haigh, Manuela M. Veloso