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IWEC
2004
13 years 11 months ago
Commedia Virtuale: Theatre Inspiration for Expressive Avatars
We are investigating face, hand and body expressions to be applied to avatars of a virtual environment to improve their communication capabilities and enrich and facilitate their p...
Ben Salem
IWEC
2004
13 years 11 months ago
How Realistic is Realism? Considerations on the Aesthetics of Computer Games
One of the major goals in the development of virtual environments in recent years has been to create more and more realistic scenery, characters and natural human forms of interact...
Richard Wages, Stefan Grünvogel, Benno Gr&uum...
IJCAI
2001
13 years 11 months ago
Adaptive Information Extraction from Text by Rule Induction and Generalisation
(LP)2 is a covering algorithm for adaptive Information Extraction from text (IE). It induces symbolic rules that insert SGML tags into texts by learning from examples found in a u...
Fabio Ciravegna
IJCAI
2001
13 years 11 months ago
Probabilistic Classification and Clustering in Relational Data
Supervised and unsupervised learning methods have traditionally focused on data consisting of independent instances of a single type. However, many real-world domains are best des...
Benjamin Taskar, Eran Segal, Daphne Koller
MASCOTS
2004
13 years 11 months ago
A Computational Complexity-Aware Model for Performance Analysis of Software Servers
Queueing models are routinely used to analyze the performance of software systems. However, contrary to common assumptions, the time that a software server takes to complete jobs ...
Vipul Mathur, Varsha Apte