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VMV
2001
115views Visualization» more  VMV 2001»
13 years 9 months ago
Segmentation-Based Postprocessing in Real-Time Immersive Video Conferencing
We present a novel, real-time disparity analysis frame work developed for immersive teleconferencing. This two-stage method computes a limited number of highly reliable disparitie...
Oliver Schreer, Serap Askar, Nicole Brandenburg, P...
ICMCS
2005
IEEE
87views Multimedia» more  ICMCS 2005»
14 years 2 months ago
MutualCast: A Serverless Peer-to-Peer Multiparty Real-Time Audio Conferencing System
We describe MutualCast, a serverless peer-to-peer (P2P) multiparty real-time audio conferencing system. In MutualCast, the peers form a fully connected clique. During the conferen...
Jin Li
VR
2003
IEEE
211views Virtual Reality» more  VR 2003»
14 years 1 months ago
Editing Real World Scenes: Augmented Reality with Image-based Rendering
We present a method that using only an uncalibrated camera allows the capture of object geometry and appearance, and then at a later stage registration and AR overlay into a new s...
Dana Cobzas, Martin Jägersand, Keith Yerex
MVA
1990
160views Computer Vision» more  MVA 1990»
13 years 9 months ago
Estimating the Pose and Motion of a Known Object for Real-Time Robotic Tracking
An approach for estimating the pose and motion of a known moving object in three dimensions from a sequence of monocular images is considered. The principle is to obtain initial e...
Olli Silvén
PR
2007
149views more  PR 2007»
13 years 8 months ago
Real-time detection of steam in video images
In this paper, we present a real-time image processing technique for the detection of steam in video images. The assumption made is that the presence of steam acts as a blurring p...
Ricardo J. Ferrari, H. Zhang, C. R. Kube