—Motion perception in immersive virtual environments significantly differs from the real world. For example, previous work has shown that users tend to underestimate travel dista...
Gerd Bruder, Frank Steinicke, Phil Wieland, Markus...
Access to realistic, complex graph datasets is critical to research on social networking systems and applications. Simulations on graph data provide critical evaluation of new sys...
Alessandra Sala, Lili Cao, Christo Wilson, Robert ...
Background: The development of DNA microarrays has facilitated the generation of hundreds of thousands of transcriptomic datasets. The use of a common reference microarray design ...
Mark J. Alston, John Seers, Jay C. D. Hinton, Sach...
Individually visible scratches, also called isolated scratches, are very common in real world surfaces. Although their microgeometry is not visible, they are individually percepti...
—When dealing with dynamic large-scale topologies such as those underlying peer-to-peer (P2P) distributed virtual environments (DVE), one inescapably reaches the point where eith...
Jean Botev, Markus Esch, Hermann Schloss, Ingo Sch...