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ECSCW
1993
13 years 9 months ago
A Spatial Model of Interaction in Large Virtual Environments
: We present a spatial model of group interaction in virtual environments. The model aims to provide flexible and natural support for managing conversations among large groups gath...
Steve Benford, Lennart E. Fahlén
3DPVT
2006
IEEE
167views Visualization» more  3DPVT 2006»
14 years 1 months ago
Hierarchical Representation of Virtual Cities for Progressive Transmission over Networks
Interactive network-based navigation over large urban environments raises difficult problems due to the size and complexity of these scenes. In this paper, we present a clientser...
Jérôme Royan, R. Balter, Christian Bo...
CIARP
2006
Springer
13 years 9 months ago
A Probabilistic Approach to Build 2D Line Based Maps from Laser Scans in Indoor Environments
In this work we consider a mobile robot with a laser range finder. Our goal is to find the best set of lines from the sequence of points given by a laser scan. We propose a probabi...
Leonardo Romero, Carlos Lara
VC
2010
197views more  VC 2010»
13 years 2 months ago
A high dynamic range rendering pipeline for interactive applications
High Dynamic Range (HDR) rendering has a growing success in video-games and virtual reality applications, as it improves the image quality and the player's immersion feeling....
Josselin Petit, Roland Brémond
WSC
2004
13 years 9 months ago
Two-Step 3-Dimensional Sketching Tool for New Product Development
This paper discusses a two-step virtual reality based conceptual design tool that enables industrial designers to create sketches of their ideas in 3-dimensional space in real tim...
Ali Akgunduz, Hang Yu