We present an incipient implementation of a programming language that allows programming of realtime applications distributed over a network. We have several goals in mind: First,...
The paper presents a hierarchical modeling approach of the N version programming in a real – time environment. The model is constructed in three layers. At the first layer we d...
Abstract. The Internet Archive for Electronic Music (IAEM) is intended to be a platform to access an extensive and distributed archive of electronic music. It combines collaborativ...
This paper proposes a new method for real-time rigid body simulations based on a volumetric penalty method. The penalty method, which employs spring-damper model, is a simple and ...
Many real-time systems must control their CPU utilizations in order to meet end-to-end deadlines and prevent overload. Utilization control is particularly challenging in distribut...
Xiaorui Wang, Dong Jia, Chenyang Lu, Xenofon D. Ko...