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CIMCA
2006
IEEE
14 years 1 months ago
Timed-MPSG: A Formal Model for Real-Time Shop Floor Controller
The MPSG (Message-based Part State Graph) model has been developed for the execution portion of shop-floor controllers that operate in a distributed and hierarchical control envir...
Devinder Thapa, Jaeil Park, Gi-Nam Wang, Dongmin S...
ISMAR
2007
IEEE
14 years 1 months ago
Real-Time Object Tracking for Augmented Reality Combining Graph Cuts and Optical Flow
We present an efficient and accurate object tracking algorithm based on the concept of graph cut segmentation. The ability to track visible objects in real-time provides an inval...
Jonathan Mooser, Suya You, Ulrich Neumann
IPPS
2003
IEEE
14 years 27 days ago
MIP Formulation for Robust Resource Allocation in Dynamic Real-Time Systems
Real-time systems usually operate in an environment that changes continuously. These changes cause the performance of the system to vary during run time. An allocation of resource...
Sethavidh Gertphol, Viktor K. Prasanna
SIGGRAPH
1998
ACM
13 years 12 months ago
A Beam Tracing Approach to Acoustic Modeling for Interactive Virtual Environments
Virtual environment research has focused on interactive image generation and has largely ignored acoustic modeling for spatialization of sound. Yet, realistic auditory cues can co...
Thomas A. Funkhouser, Ingrid Carlbom, Gary Elko, G...
CGF
2000
72views more  CGF 2000»
13 years 7 months ago
Priority-Driven Acoustic Modeling for Virtual Environments
Geometric acoustic modeling systems spatialize sounds according to reverberation paths from a sound source to a receiver to give an auditory impression of a virtual 3D environment...
Patrick Min, Thomas A. Funkhouser