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ISVC
2009
Springer
15 years 9 months ago
Real-Time 3D Reconstruction for Occlusion-Aware Interactions in Mixed Reality
In this paper, we present a system for performing real-time occlusion-aware interactions in a mixed reality environment. Our system consists of 16 ceiling-mounted cameras observing...
Alexander Ladikos, Nassir Navab
MPC
1998
Springer
140views Mathematics» more  MPC 1998»
15 years 6 months ago
A Set-Theoretic Model for Real-Time Specification and Reasoning
Timed-trace formalisms have emerged as a powerful method for specifying and reasoning about concurrent real-time systems. We present a simple variant which builds methodically on s...
Colin J. Fidge, Ian J. Hayes, A. P. Martin, Axel W...
IAJIT
2006
225views more  IAJIT 2006»
15 years 2 months ago
Real-Time Game Design of Pac-Man Using Fuzzy Logic
: This paper presents the design and implementation of a real-time fuzzy-based artificial intelligence system for an interactive game. The chosen game is a remake of Pac-Man in whi...
Adnan Shaout, Brady W. King, Luke A. Reisner
COMPUTER
2000
92views more  COMPUTER 2000»
15 years 2 months ago
An Overview of the Real-Time CORBA Specification
To be an effective platform for performance-sensitive real-time systems, distributed object computing middleware must support application quality of service (QoS) requirements end...
Douglas C. Schmidt, Fred Kuhns
121
Voted
RTS
1998
104views more  RTS 1998»
15 years 2 months ago
Real-Time Schedulability Tests for Preemptive Multitasking
When developing multitasking real-time systems, schedulability tests are used to formally prove that a given task set will meet its deadlines. A wide range of such tests have appe...
Colin J. Fidge