We analyze a multi-server priority queueing system with partial buffer sharing, where the input is a discrete autoregressive process of order 1 (DAR(1)) which is known as a good m...
This paper provides four contributions to the study of optimization techniques for component-based distributed realtime and embedded (DRE) systems. First, we describe key challeng...
- This paper introduces the first hardwarekoftware co-synthesis algorithm that optimizes the implementations of ASICs that are used as processing elements for the embedded systems....
In this paper we present an environment for the tracking of a human face obtained from a real video sequence. We will describe the system and discuss the advantages and disadvanta...
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...