Physically based rendering is the process of generating a 2D image from the abstract description of a 3D Scene. Despite the development of various new techniques and algorithms, th...
Carlos Gonzalez-Morcillo, Gerhard Weiss, Luis Jim&...
In most real-time applications, deadlines are artifices that need to be enforced to meet different performance requirements. For example, in periodic task sets, jitter requiremen...
Hoai Hoang, Giorgio C. Buttazzo, Magnus Jonsson, S...
Abstract. The A3M project aimed to define basic building blocks of a middleware meeting both dependability and real-time requirements for a wide range of space systems and applicat...
Christophe Honvault, Marc Le Roy, Pascal Gula, Jea...
Many analytical or computational applications, especially legacy systems, create documents and display screens in response to user queries “dynamically” or in “real time”....
Li Zhang, Michael P. Bieber, David E. Millard, Vin...
The growing complexity of embedded applications and pressure on time-to-market has resulted in the increasing use of embedded real-time operating systems. Unfortunately, RTOSes ca...