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ISDA
2010
IEEE
13 years 5 months ago
Intelligent online case-based planning agent model for real-time strategy games
Research in learning and planning in real-time strategy (RTS) games is very interesting in several industries such as military industry, robotics, and most importantly game industr...
Ibrahim Fathy, Mostafa Aref, Omar Enayet, Abdelrah...
RTAS
2011
IEEE
12 years 11 months ago
End-to-End Delay Analysis for Fixed Priority Scheduling in WirelessHART Networks
—The WirelessHART standard has been specifically designed for real-time communication between sensor and actuator devices for industrial process monitoring and control. End-toen...
Abusayeed Saifullah, You Xu, Chenyang Lu, Yixin Ch...
SI3D
2012
ACM
12 years 3 months ago
Dynamic eye convergence for head-mounted displays improves user performance in virtual environments
In Virtual Environments (VE), users are often facing tasks that involve direct manipulation of virtual objects at close distances, such as touching, grabbing, placement. In immers...
Andrei Sherstyuk, Arindam Dey, Christian Sandor, A...
RTAS
2006
IEEE
14 years 1 months ago
METERG: Measurement-Based End-to-End Performance Estimation Technique in QoS-Capable Multiprocessors
Multiprocessor systems present serious challenges in the design of real-time systems due to the wider variation of execution time of an instruction sequence compared to a uniproce...
Jae W. Lee, Krste Asanovic
ICAT
2003
IEEE
14 years 29 days ago
Interaction Model between Elastic Objects for Accurate Haptic Display
The simulation of organ-organ interaction is indispensable for practical and advanced medical VR simulator such as open surgery and indirect palpation. This paper gives a method t...
Yoshihiro Kuroda, Megumi Nakao, Tomohiro Kuroda, H...