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» Real-Time Dense Geometry from a Handheld Camera
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ICPR
2002
IEEE
14 years 9 months ago
Intermediate View Generation of Soccer Scene from Multiple Videos
This paper introduces a novel method for generating an intermediate view of soccer scene taken by multiple video cameras. In the proposed method, soccer scene is classified into d...
Naho Inamoto, Hideo Saito
ICCV
1999
IEEE
14 years 5 days ago
Epipolar Geometry Estimation by Tensor Voting in 8D
We present a novel, efficient, initializationfree approach to the problem of epipolar geometry estimation, by formulating it as one of hyperplane inference from a sparse and noisy...
Chi-Keung Tang, Gérard G. Medioni, Mi-Suen ...
CG
2008
Springer
13 years 8 months ago
Masked photo blending: Mapping dense photographic data set on high-resolution sampled 3D models
The technological advance of sensors is producing an exponential size growth of the data coming from 3D scanning and digital photography. The production of digital 3D models consi...
Marco Callieri, Paolo Cignoni, Massimiliano Corsin...
VR
2011
IEEE
193views Virtual Reality» more  VR 2011»
12 years 11 months ago
Recognition-driven 3D navigation in large-scale virtual environments
We present a recognition-driven navigation system for large-scale 3D virtual environments. The proposed system contains three parts, virtual environment reconstruction, feature da...
Wei Guan, Suya You, Ulrich Neumann
ICCV
2007
IEEE
14 years 2 months ago
3-D Metric Reconstruction and Registration of Images of Near-planar Surfaces
In this study, we address the problem of 3-D dense metric reconstruction and registration from multiple images, given that the observed surface is nearly planar. This is difficult...
Tae Eun Choe, Gérard G. Medioni