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» Real-Time Human Proxy: An Avatar-Based Interaction System
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AAAI
1998
13 years 9 months ago
Automated Intelligent Pilots for Combat Flight Simulation
TacAir-Soar is an intelligent, rule-based system that generates believable human-like" behavior for military simulations. The innovation of the application is primarily a mat...
Randolph M. Jones, John E. Laird, Paul E. Nielsen
CHI
2009
ACM
14 years 8 months ago
Predicting query reformulation during web searching
This paper reports results from a study in which we automatically classified the query reformulation patterns for 964,780 Web searching sessions (composed of 1,523,072 queries) in...
Bernard J. Jansen, Danielle L. Booth, Amanda Spink
CHI
2006
ACM
14 years 8 months ago
Beyond record and play: backpacks: tangible modulators for kinetic behavior
Digital Manipulatives embed computation in familiar children's toys and provide means for children to design behavior. Some systems use "record and play" as a form ...
Hayes Raffle, Amanda J. Parkes, Hiroshi Ishii, Jos...
ACMACE
2009
ACM
14 years 2 months ago
Power explorer: a casual game style for encouraging long term behavior change among teenagers
When it comes to motivating teenagers towards energy awareness, new approaches need to be considered. One such is the use of pervasive games connected to the players own energy co...
Anton Gustafsson, Magnus Bång, Mattias Svahn
IJCAI
2003
13 years 9 months ago
Writer's Aid: Using a Planner in a Collaborative Interface
Writer’s Aid is a collaborative system that works simultaneously with an author editing a document providing assistance in identifying and inserting citation keys and autonomous...
Tamara Babaian, Barbara J. Grosz, Stuart M. Shiebe...