—In this paper, we present an original image quality metric for open-loop transcoding architectures based on frequency selective transmission. The proposed metric computes the no...
Physically based rendering is the process of generating a 2D image from the abstract description of a 3D Scene. Despite the development of various new techniques and algorithms, th...
Carlos Gonzalez-Morcillo, Gerhard Weiss, Luis Jim&...
This paper focuses on the generation of physically valid views from two or more uncalibrated images acquired by standard cameras. The problem is faced without trying to yield a th...
Stefano Tebaldini, Marco Marcon, Augusto Sarti, St...
We present a method for rendering approximate soft shadows and diffuse indirect illumination in dynamic scenes. The proposed method approximates the original scene geometry with a...
This paper describes VolumePro, the world’s first single-chip realtime volume rendering system for consumer PCs. VolumePro implements ray-casting with parallel slice-by-slice p...
Hanspeter Pfister, Jan Hardenbergh, Jim Knittel, H...