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ECCV
2004
Springer
14 years 24 days ago
Authentic Emotion Detection in Real-Time Video
Abstract. There is a growing trend toward emotional intelligence in humancomputer interaction paradigms. In order to react appropriately to a human, the computer would need to have...
Yafei Sun, Nicu Sebe, Michael S. Lew, Theo Gevers
HCI
2007
13 years 8 months ago
Webcasting Made Interactive: Integrating Real-Time Videoconferencing in Distributed Learning Spaces
This paper presents an extension to the ePresence Interactive Media webcasting infrastructure to support real-time voice and video conferencing for a few attendees while concurrent...
Ronald Baecker, Jeremy P. Birnholtz, Rhys Causey, ...
ISM
2008
IEEE
185views Multimedia» more  ISM 2008»
14 years 1 months ago
A Framework for Collaborative Real-Time 3D Teleimmersion in a Geographically Distributed Environment
In this paper, we present a framework for immersive 3D video conferencing and geographically distributed collaboration. Our multi-camera system performs a full-body 3D reconstruct...
Gregorij Kurillo, Ramanarayan Vasudevan, Edgar J. ...
AIED
2009
Springer
14 years 1 days ago
EAGLE: An Intelligent Tutoring System to Support Experiential Learning Through Video Games
EAGLE (Electronic Assistant for Game-Based Learning Experiences) is an intelligent tutoring system that supports learning with video games. We describe how a flexible ontology-base...
Laura Naismith, Emmanuel G. Blanchard, John Ranell...
RTAS
2008
IEEE
14 years 1 months ago
A Hybrid DVS Scheme for Interactive 3D Games
Interactive 3D games are now widely available on a variety of mobile devices for which battery-life is a major concern. Many of these devices support voltage/frequencyscalable pro...
Yan Gu, Samarjit Chakraborty