A three-level method is proposed to achieve robust and real-time ball tracking in soccer videos. It includes object-, intra-trajectory-, and intertrajectory-level processing. Due t...
Xiaofeng Tong, Tao Wang, Wenlong Li, Yimin Zhang, ...
Bilateral symmetry is a salient visual feature of many man-made objects. In this paper, we present research that use bilateral symmetry to identify, segment and track objects in re...
In this paper, a new approach for object detection and pose estimation is introduced. The contribution consists in the conception of entities permitting stable detection and relia...
Stefan Hinterstoisser, Selim Benhimane, Nassir Nav...
We propose an accurate collision detection algorithm for use in virtual reality applications. The algorithm works for three-dimensional graphical environments where multiple objec...
Yoshifumi Kitamura, Andrew Smith, Haruo Takemura, ...
Abstract— Today’s middleware applications tend to be complicated, and consist of tiers that form a nested chain of objects or processes. For a real-time nested application, pre...