We present an algorithm for fast, physically accurate simulation of deformable objects suitable for real time animation and virtual environment interaction. We describe the bounda...
This paper describes a simulation technique for RealTime Hw/Sw systems based on an object executable model. It allows designers to seamlessly estimate and verify their solutions f...
Several approaches to real-time video object tracking are reviewed. A new alternative approach for fast real-time object tracking based on colour thresholding is presented. Tracki...
This paper presents a means of structuring specifications in real-time Object-Z: an integration of Object-Z with the timed refinement calculus. Incremental modification of classes ...
This paper presents a novel surveillance video indexing and retrieval system based on object features similarity measurement. The system firstly extracts moving objects from the vi...
Jacky S-C. Yuk, Kwan-Yee Kenneth Wong, Ronald H. Y...