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ICRA
2002
IEEE
166views Robotics» more  ICRA 2002»
14 years 1 months ago
Real Time Visualization of Robot State with Mobile Virtual Reality
— With the deployment of large, distributed networks of cameras and other sensors, it is becoming necessary to also address the issue of how to effectively present the large vol...
Peter Amstutz, Andrew H. Fagg
ICMCS
1999
IEEE
155views Multimedia» more  ICMCS 1999»
14 years 1 months ago
Real-Time Composition of Stereo Images for Video See-Through Augmented Reality
This paper describes a method of stereo image composition for video see-through augmented reality. In order to implement an augmented reality system, we must acquire the position ...
Masayuki Kanbara, Takashi Okuma, Haruo Takemura, N...
ISORC
1998
IEEE
14 years 29 days ago
An Approach to Distributed Component-Based Real-Time Application Software Development
Component-based software development would allow application software be largely constructed, rather than programmed. This approach would dramatically improve the productivity of ...
Stephen S. Yau, Bing Xia
ROBOCUP
2009
Springer
214views Robotics» more  ROBOCUP 2009»
14 years 3 months ago
Real-Time Ball Tracking in a Semi-automated Foosball Table
In this article a method is proposed for ball tracking using 100 Hz computer vision in a semi-automated foosball table. In this application the behavior of the ball is highly dynam...
Rob Janssen, Jeroen de Best, René van de Mo...
ICASSP
2007
IEEE
14 years 3 months ago
Speeded Up Gradient Vector Flow B-Spline Active Contours for Robust and Real-Time Tracking
Segmentation and tracking methods have been widely explore. However, they are often computationally heavy or require constraining assumptions. We present in this paper a new syste...
Joanna I. Olszewska, Christophe De Vleeschouwer, B...