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CGF
2008
188views more  CGF 2008»
13 years 8 months ago
Real-Time Rendering and Editing of Vector-based Terrains
We present a method to populate very large terrains with very detailed features such as roads, rivers, lakes and fields. These features can be interactively edited, and the landsc...
Eric Bruneton, Fabrice Neyret
INTERACT
2003
13 years 10 months ago
Real Time Head Gesture Recognition in Affective Interfaces
: In this paper we present the affective message box, a dialog box that employs a real time head gesture recognition system as its input modality. Head nods and shakes correspond t...
Rana El Kaliouby, Peter Robinson
NCA
2005
IEEE
14 years 2 months ago
Providing Hard Real-Time Guarantees in Context-Aware Applications: Challenges and Requirements
Context-aware applications rely on the ability to perceive the state of the surrounding environment. In this paper, we address a class of such applications where real-time guarant...
Malika Boulkenafed, Barbara Hughes, René Me...
ISMAR
2003
IEEE
14 years 2 months ago
Real-Time Localisation and Mapping with Wearable Active Vision
We present a general method for real-time, visiononly single-camera simultaneous localisation and mapping (SLAM) — an algorithm which is applicable to the localisation of any ca...
Andrew J. Davison, Walterio W. Mayol-Cuevas, David...
HIPC
2003
Springer
14 years 1 months ago
Double-Loop Feedback-Based Scheduling Approach for Distributed Real-Time Systems
The use of feedback control techniques has been gaining importance in real-time scheduling as a means to provide predictable performance in the face of uncertain workload. In this ...
Suzhen Lin, G. Manimaran