We present an algorithm which can track the 3D pose of a hand held camera in real-time using predefined models of objects in the scene. The technique utilises and extends recently...
This paper describes a framework for achieving node-level fault tolerance (NLFT) in distributed realtime systems. The objective of NLFT is to mask errors at the node level in orde...
Abstract. In this paper we describe an assume/guarantee based execution constraints synthesis algorithm for concurrent threads executing on parallel platforms. Threads are loops wh...
In applications such as web-applications, e-commerce, and engine control, the demand for real-time data services has increased. In these applications, requests have to be processe...
City models have become central elements for visually communicating spatial information related to urban areas and have manifold applications. Our real-time orealistic rendering t...