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PRESENCE
2006
119views more  PRESENCE 2006»
13 years 7 months ago
The Effect of Behavioral Realism and Form Realism of Real-Time Avatar Faces on Verbal Disclosure, Nonverbal Disclosure, Emotion
The realism of avatars in terms of behavior and form is critical to the development of collaborative virtual environments. In the study we utilized state of the art, realtime face...
Jeremy N. Bailenson, Nick Yee, Dan Merget, Ralph S...
VMV
2001
144views Visualization» more  VMV 2001»
13 years 9 months ago
Towards Real-Time Visual Simulation of Water Surfaces
In this paper we demonstrate the benefits of the most current nVidia graphics chip set for realistic simulation and rendering of dynamic water surfaces in real-time. In particular...
Jens Schneider, Rüdiger Westermann
ICAT
2006
IEEE
14 years 1 months ago
An Improved Real-Time Natural Feature Tracking Algorithm for AR Application
A real-time camera registration algorithm using nature features for augmented reality applications is presented. The system uses a single camera for visual tracking of the nature ...
Jing Chen, Yongtian Wang, Yu Li, Wenze Hu, Xiaojun...
ICIP
2001
IEEE
14 years 9 months ago
Real time trinocular stereo for tele-immersion
Tele-immersion is a technology that augments your space with real-time 3D projections of remote spaces thus facilitating the interaction of people from different places in virtual...
Jane Mulligan, Kostas Daniilidis
RT
2001
Springer
13 years 12 months ago
Real-Time High Dynamic Range Texture Mapping
This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...