In this paper, we propose an algorithm for enhancing edges of real-time non-photorealistic renderings. It is based on the edge map, a 2D texture that encodes visually important ed...
Many embedded applications can benefit from the flexible custom computing opportunities that FPGA technology offers. The Run-Time Reconfiguration (RTR) of the FPGA as an applicati...
Shadow mapping is a commonly used technique for generating hard shadows in real time. However, existing shadow map based algorithms cannot render full soft shadows penumbras onto ...
We present a framework for computing generalized distance transforms and skeletons of two-dimensional objects using graphics hardware. Our method is based on the concept of footpr...
Phoenix is a fault-tolerantreal-time network-attachedstorage device (NASD). Like other NASD architectures, Phoenix provides an object-based interface to data stored on network-att...