— Real-time face recognition by computer systems is required in many commercial and security applications because it is the only way to protect privacy and security in the sea of...
We present a real-time rendering algorithm that generates soft shadows of dynamic scenes using a single light sample. As a depth-map algorithm it can handle arbitrary shadowed sur...
This paper describes the concept, architecture, development and demonstration of a real time, high performance, software defined 4-receiver system and a space time decoder to be i...
This paper presents a more efficient way of computing single scattering effects in homogeneous participating media for real-time purposes than the currently popular ray-marching b...
This paper describes a real-time shadow generation algorithm for polygonal environments illuminated by movable point light sources. The main goal is to quickly reduce the number o...