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3DIM
2003
IEEE
14 years 3 months ago
Stable Real-Time Interaction Between Virtual Humans And Real Scenes
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...
ICASSP
2007
IEEE
14 years 4 months ago
Real Time 3D Avatar Transmission using Cylinder Mapping
In this paper, we propose a client-sever system, which accomplishes acquisition, transmission and reconstruction of the 3D shape at a remote location in real time. The server cons...
Shin-ichiro Takahashi, Masaaki Ikehara, Ishtiaq Ra...
VLSID
2003
IEEE
180views VLSI» more  VLSID 2003»
14 years 10 months ago
Automating Formal Modular Verification of Asynchronous Real-Time Embedded Systems
Most verification tools and methodologies such as model checking, equivalence checking, hardware verification, software verification, and hardware-software coverification often fl...
Pao-Ann Hsiung, Shu-Yu Cheng
FIDJI
2003
Springer
14 years 2 months ago
Hard Real-Time Implementation of Embedded Software in JAVA
The popular slogan ”write once, run anywhere” effectively renders the expressive capabilities of the Java programming framework for developing, deploying, and reusing target-i...
Jean-Pierre Talpin, Abdoulaye Gamatié, Davi...
TPDS
2010
260views more  TPDS 2010»
13 years 8 months ago
Real-Time Modeling of Wheel-Rail Contact Laws with System-On-Chip
—This paper presents the development and implementation of a multiprocessor system-on-chip solution for fast and real time simulations of complex and nonlinear wheel-rail contact...
Yongji Zhou, T. X. Mei, Steven Freear