Sciweavers

1797 search results - page 12 / 360
» Real-World Graphical User Interfaces
Sort
View
SIGGRAPH
1989
ACM
14 years 13 days ago
A two-view approach to constructing user interfaces
Gideon Avrahami, Kenneth P. Brooks, Marc H. Brown
ISMAR
2002
IEEE
14 years 1 months ago
Communication Behaviors of Co-Located Users in Collaborative AR Interfaces
We conducted two experiments comparing users’ communication behaviors of co-located users in collaborative augmented reality (AR) interfaces. In the first experiment, we compare...
Kiyoshi Kiyokawa, Mark Billinghurst, Sean Hayes, A...
SI3D
1997
ACM
14 years 18 days ago
Two-Handed Direct Manipulation on the Responsive Workbench
We have built a system that allows users to naturally manipulate virtual 3D models with both hands on the Responsive Workbench, a tabletop VR device. Our design is largely based u...
Lawrence D. Cutler, Bernd Fröhlich, Pat Hanra...
ICMI
2004
Springer
157views Biometrics» more  ICMI 2004»
14 years 1 months ago
Collaboration in parallel worlds
We present a novel paradigm for human to human asymmetric collaboration. There is a need for people at geographically separate locations to seamlessly collaborate in real time as ...
Ashutosh Morde, Jun Hou, S. Kicha Ganapathy, Carlo...
ISUVR
2007
13 years 9 months ago
Graphical Tangible User Interface for a AR Authoring Tool in Product Design Environment
—We are suggesting a graphical tangible user interface for augmented reality (AR) authoring tool in product design Environment. This user interface can be used for more efficient...
Taejin Ha, Woontack Woo