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» Real-World Graphical User Interfaces
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CHI
2008
ACM
16 years 2 months ago
Lean and zoom: proximity-aware user interface and content magnification
The size and resolution of computer displays has increased dramatically, allowing more information than ever to be rendered on-screen. However, items can now be so small or screen...
Chris Harrison, Anind K. Dey
ICEB
2004
279views Business» more  ICEB 2004»
15 years 3 months ago
Adaptive User Interfaces for Intelligent E-Learning: Issues and Trends
Adaptive User Interfaces have a long history rooted in the emergence of such eminent technologies as Artificial Intelligence, Soft Computing, Graphical User Interface, JAVA, Inter...
Abdul Rahim Ahmad, Otman A. Basir, Khaled Hassanei...
DSVIS
2003
Springer
15 years 7 months ago
Bridging the Gap: Developing 2D and 3D User Interfaces with the IDEAS Methodology
Most user interface development methodologies have been conceived based on the experience from the development of traditional PC-based systems. However, computer and displays techn...
José Pascual Molina, Pascual Gonzále...
CHI
2007
ACM
16 years 2 months ago
Pictures at the ATM: exploring the usability of multiple graphical passwords
Users gain access to cash, confidential information and services at Automated Teller Machines (ATMs) via an authentication process involving a Personal Identification Number (PIN)...
Wendy Moncur, Grégory Leplâtre
SI3D
2005
ACM
15 years 8 months ago
User interfaces for interactive control of physics-based 3D characters
We present two user interfaces for the interactive control of dynamically-simulated characters. The first interface uses an ‘action palette’ and targets sports prototyping ap...
Peng Zhao, Michiel van de Panne