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» Real-time 3D tracking using multiple sample points
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PG
2007
IEEE
14 years 1 months ago
Fogshop: Real-Time Design and Rendering of Inhomogeneous, Single-Scattering Media
We describe a new, analytic approximation to the airlight integral from scattering media whose density is modeled as a sum of Gaussians. The approximation supports real-time rende...
Kun Zhou, Qiming Hou, Minmin Gong, John Snyder, Ba...
ECCV
2006
Springer
13 years 11 months ago
Robust 3D Segmentation of Multiple Moving Objects Under Weak Perspective
A scene containing multiple independently moving, possibly occluding, rigid objects is considered under the weak perspective camera model. We obtain a set of feature points tracke...
Levente Hajder, Dmitry Chetverikov
CVPR
2007
IEEE
14 years 9 months ago
Kernel-Based 3D Tracking
We present a computer vision system for robust object tracking in 3D by combining evidence from multiple calibrated cameras. This kernel-based 3D tracker is automatically bootstra...
Ambrish Tyagi, Mark A. Keck, James W. Davis, Geras...
VMV
2001
178views Visualization» more  VMV 2001»
13 years 8 months ago
Consistent Visual Information Processing Applied to Object Recognition Landmark Definition and Real-Time Tracking
The handling of situations where multiple visual information occurs requires the fusion of visual information. This is a very common task found in the processing of multisource / ...
Axel Pinz
ICIP
2004
IEEE
14 years 9 months ago
A general framework for 3d soccer ball estimation and tracking
A general framework for automatic 3D soccer ball estimation and tracking from multiple image sequences is proposed. Firstly, the ball trajectory is modelled as planarcurves in con...
Jinchang Ren, James Orwell, Graeme A. Jones, Ming ...